Personal project based on the beautiful concept art by Ruslana Gus - Toro & Spirits.
https://www.artstation.com/rilun
In this project, I aimed to create a stylized PBR material diorama inspired by Studio Ghibli's style rendered in real-time in Unreal Engine 5.3.
The vegetation texture was made in Photoshop, except for the moss ground which was made in Substance Designer. All sculptures were made in Zbrush and baked in Marmoset Toolbag.