In this project almost the entire scene is composed with the trim sheet, the exception is some unique objects that were sculpted in Zbrush and texturized in Substance Painter. The wood and metal part of the trim sheet were also made in Zbrush and the other parts in Substance Designer. I composed this scene inside UE4 based on the amazing Concept made Jean-Loup Charnais entitled 'Darksburg - Harbor House', and focused in his sunset light concept.
https://www.artstation.com/artwork/4XPRok